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C++ Hot Reload

v0.1.0 · Beta

Rebuild and reload native plugins in Unity without restarting the editor.

C++C#Unity 2020.3+NativeCMake

Iterate on native C++ plugins at the speed of C# with live reloading in the Unity Editor. Change your C++ code, hit save, and see the results instantly — no editor restart, no domain reload, no lost state. Supports CMake projects and works with any compiler toolchain.

Features

  • Sub-second C++ recompilation and hot swap in the editor
  • Automatic CMake integration — detects your project structure
  • State preservation across reloads — no lost inspector values
  • Works with MSVC, Clang, and GCC toolchains