Iterate on native C++ plugins at the speed of C# with live reloading in the Unity Editor. Change your C++ code, hit save, and see the results instantly — no editor restart, no domain reload, no lost state. Supports CMake projects and works with any compiler toolchain.
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C++ Hot Reload
v0.1.0 · BetaRebuild and reload native plugins in Unity without restarting the editor.
C++C#Unity 2020.3+NativeCMake
Features
- ✓Sub-second C++ recompilation and hot swap in the editor
- ✓Automatic CMake integration — detects your project structure
- ✓State preservation across reloads — no lost inspector values
- ✓Works with MSVC, Clang, and GCC toolchains