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C++ Hot Reload

Documentation for C++ Hot Reload is in progress.

In the meantime, every plugin ships with inline XML doc comments. Your IDE will show them in tooltips and autocomplete. If you have a specific question, reach out via support.

About C++ Hot Reload

Rebuild and reload native plugins in Unity without restarting the editor.

Requirements

  • C++
  • C#
  • Unity 2020.3+
  • Native
  • CMake

Features

  • Sub-second C++ recompilation and hot swap in the editor
  • Automatic CMake integration — detects your project structure
  • State preservation across reloads — no lost inspector values
  • Works with MSVC, Clang, and GCC toolchains

Need help?

Check the FAQ or contact support.