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C++ Hot Reload
Documentation for C++ Hot Reload is in progress.
In the meantime, every plugin ships with inline XML doc comments. Your IDE will show them in tooltips and autocomplete. If you have a specific question, reach out via support.
About C++ Hot Reload
Rebuild and reload native plugins in Unity without restarting the editor.
Requirements
- C++
- C#
- Unity 2020.3+
- Native
- CMake
Features
- Sub-second C++ recompilation and hot swap in the editor
- Automatic CMake integration — detects your project structure
- State preservation across reloads — no lost inspector values
- Works with MSVC, Clang, and GCC toolchains
Need help?
Check the FAQ or contact support.